spatial computing

The Future of Work and Play: Spatial Computing

By Brian Wallace

Spatial computing has been hitting its stride through computer-generated reality in recent years. The AR/VR industry is even predicted to rise to $52.05 billion by 2027. The near-to-eye display technology has especially boosted the industry by allowing users to interact in 3D. 

Due to spatial computing’s ability to vastly improve the way we experience haptics, sound, and 3D visuals, incorporating more of the technology into our daily lives will have a significant impact on the way we work, play, learn, and take care of ourselves. We will be able to accomplish more tasks remotely and in a shorter amount of time while learning will be almost completely interactive. More games will be playable in the metaverse and customers will be able to create augmented fashion pieces. Healthwise, people will be able to easily collect biometric data like steps, calories, and pulse reads to help them maintain healthy habits while healthcare becomes more personalized to the individual. 

With the current popularity of near-to-eye displays in the form of AR glasses, smartphones are expected to become less relevant for anything other than making phone calls. AR glasses are able to create virtual images that get directed toward the waveguide through a micro-display. Then the image is projected toward the eye. Benefits of this technology include more efficient battery usage and greater brightness. Spatial computing is always developing, which means the way we work and play will continue to evolve.

Spatial Computing: The Future of Work and Play